3D:2D:3D

As an introduction to CNC design, this project challenged students to design a chair in a 3D space, decompose the chair into a 2D space, and recover the 3D design intention using 2D parts.

 
 
 
 

Overview

In Fall 2021, I took Design Computation: Art, Objects and Space. As a semester-long project, students were asked to learn the fundamentals of design, modeling, and fabrication by designing and building a CNC chair with an experiential undertone. The course was structured into phases listed below:

  1. “Draw a Chair” - 2D drawings of an existing chair of choice

  2. “Model a Chair” - 3D model of the chair from step 1

  3. “Printing a Chair” - 3D print chair from step 2

  4. “Daylight Rendering” - Render chair from step 3

  5. “Design Experience” - Develop a shape for a new chair (2D)

  6. “Design Forming” - Model the new chair in 3D and render

  7. “Planar Modeling” - Turn 3D chair into planar parts and laser cut

  8. “Assembly Design” - Practice connection details on 3/4” plywood

  9. “Design Proposal” - A second and final iteration of step 7

  10. “Final” - Present a full scale 1/2” plywood version of the chair

Project Members

  • Nebyu Haile

Programs + Tools used

  • Rhinoceros 3D

  • Grasshopper

  • Mastercam

  • CNC Machine